514 - BYOD: Prototype and Develop AR Experiences With Your iPad
In the past, building AR experiences traditionally required complex software applications to produce and sometimes even required complex code to make your AR objects interactive. Then to view it on your device you had to publish from your laptop to your device, making sure you had all the necessary licencing keys and additional software plugins installed. This was a pain and took time and effort to set up.
However, Apple recently launched a new way for us to build AR experiences right on our iPad: Realities Composer. Now we can prototype, develop, and animate AR content right on our iPads and preview instantly without having to publish our apps. Developing on the iPad also allows you to record more accurate sensor data that you could import into Xcode to finalize your app. From Realities Composer you can produce an Xcode project for you to finalize the mobile experience or you can publish to AR Quick Look for an easier delivery. In this hands-on session you’ll find out how to get started using this AR creation tool. You’ll discover how to start developing simple 3D objects right on your iPad and how to add interactivity to them. You’ll then explore how to animate and add spatial audio to your AR experiences.
In this session, you will learn:
- How to download Realities Composer to your iPad
- How to start developing simple 3D objects right on your iPad
- To animate and add spatial audio to your AR experiences
- How to add interactivity to your 3D objects
- How to publish to AR Quick Look
- How to add on additional interactivity using Xcode
Realities Composer, iOS, iPad
Participant technology requirements:
Realities Composer, Xcode