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314 - BYOD: Building Your First AR Solution with Unity and Vuforia

March 31, 2020
The Rosen Centre
Augmented Reality

We've read, heard, and are surrounded by apps and news demonstrating the possibilities of augmented reality. Getting started creating your own AR content can be confusing and trying to find the right combination of tools can be a large loss of time and resources.

In this session, you’ll learn how to build an AR-based solution with two tools that can be a solid place to for those new to developing this technology to start: Unity and Vuforia. This combination of tools allows you to build a powerful resource for just-in-time solutions where someone may need to learn, present, or locate data by simply pointing their camera and getting real-time information. You'll learn how to use the tools, prep a test app, and gather data. You'll also find out about practical tips and techniques and get advice on how to work around common obstacles.

In this session, you will learn:

  • How to build and share content via the Unity platform
  • How the powerful Vuforia plugin can be used to connect users with real-time content via the camera
  • What you need to know to create a mobile app (what's involved and how can you get it to your audience)
  • How to get started testing your content in your org

Audience:

Designers, developers

Technology discussed:

Unity, Vuforia, iOS, Android

Participant technology requirements:

A laptop (Mac or Windows) with Unity and the Vuforia plugin already installed.

Speakers
Nick Floro, Learning Architect & CEO - Sealworks Interactive Studios
Ian Seegers, Mixed Realities Engineer - Sealworks Interactive Studios

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Sessions

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Keynotes

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Workshops

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Schedule

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Hotel Information

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Who Should Attend?

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