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217 - Panel: Lessons Learned from Early Adopters of AR

March 31, 2020
The Rosen Centre
Augmented Reality

Augmented reality use has been growing in the consumer, government, and marketing spaces... and the learning and development ones as well. As this technology becomes easier to develop and distribute, more people in L&D are looking for ways to embrace AR for training and performance improvement. And one of the best ways to do this effectively is to take advantage of the knowledge and experience of those who’ve forged a path already.

In this panel conversation, you’ll gain insights from early adopters of AR for learning to better understand the use cases they targeted, the barriers they faced, and how they rolled out their solutions to their audience. You’ll learn more about the tools and design techniques they used, as well as the impact AR had in their efforts to improve performance with immersive technology.

Technology discussed:

Augmented reality

Audience:

Designers , developers , managers      

Speakers
Amy Lou Abernethy, President & Chief Learning Strategist - AMP Creative
Chad Udell, Managing Partner, Strategy and New Product Development - Float
Debbie Richards, President - Creative Interactive Ideas
Mark Britz, Sr. Manager, Programming - The eLearning Guild

Sponsors & Partners

 

See The Full Exhibitor List Here

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Sessions

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Keynotes

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Workshops

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Schedule

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Hotel Information

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Who Should Attend?

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