1014 - BYOD: Introduction to Creating Interactive 360-degree Videos in Unity
360-degree videos are easy to shoot but very difficult to edit and add interactive elements such as menus, text, animations, navigation, a video timeline slider, play and pause buttons, etc. This interactivity is important if you want to turn a 360-degree video into a quality VR training experience or simulation. Video editing software has very limited ability to add interactive content to a 360-degree video, and it’s only sort of possible to do this using most game engine software. Fortunately, it is possible to do all this and more with Unity, and the results look pretty good, even though the setup is not exactly intuitive.
In our hands-on session, you’ll learn how to turn a 360-degree video into an interactive and immersive VR experience using Unity. We’ll teach you how to properly import and set up 360-degree videos as a Unity Skybox. When you leave, your video will be set up as the background for an immersive eLearning experience, ready for you to add any of the countless interactive features that Unity offers. We’ll also provide additional resources to refresh you on the many steps of this process after you return home. A beginner’s working knowledge of Unity is required, though expertise with the software is not necessary.
In this session, you will learn:
- The basics of organizing Unity settings for efficient workflow
- The relevant Unity features and processes for editing 360-degree video and interactive VR eLearning experiences
- How to set up a 360-degree video as the Unity Skybox background
- How to add VR interactivity to run in the foreground of the Skybox
Unity, 360-degree video, VR
Participant technology requirements:
Minimum system requirements: https://unity3d.com/unity/system-requirements